The fact I'm feeling any relief looking at Android's UI is not a great sign. But then I scroll something behind the glass button that looks amazing and I want them to stick with this glass effect forever.
...
"Liquid glass has some trade-offs but when it hits, it's really fucking rad," is the most honest way to pitch it in my book. It's just tough when a platform holder with over 1 billion users tries something bold.
...
All that said, I can't help shake the fact that every time I've seen a major platform adopt a new design system with heavy transparency, they have all retreated to more opaque designs in the years afterwards, and it's hard not to imagine this happening again.
iOS and Android are heading in completely opposite design directions
I don't like repeating criticisms. We don't need to rationalize this all to make sense. Because it's up to Apple to justify these changes.
Here's a hypothetical internal Apple conversation about these posts:
Apple employee: Folks, have you seen the criticisms from all these people who really seem to have a positive sentiment for our UX prior to Liquid Glass. Maybe, we should listen to them and tone this all down.
Liquid Glass supporter: Remember we cannot keep everyone happy. Even the criticisms come with, it looks "cool." Change is hard and people just need time with it.
Remember that smart people can rationalize anything to themselves. Personally, I don't have the optimism that Matt seems to have for Liquid Glass. If anything, it's made me despise it more.
I believe the tradeoff of reduced content area just to look cool is boneheaded and wrong. Tweaking transparency does help with legibility, sure. But, that was just one of the things wrong.
Deep sigh.